FIFA 20 is the next installment of EA Sports. They will be bringing back career mode, ultimate team and getting transfer bargains. A leaked image shows Paris Saint-Germain’s Neymar is the cover star of FIFA 20.
Before the full release, there’s likely to be a demo to tease FIFA fans before a pre-order date is set. However, early access members (those prepared to pay for it) will be able to get hold of the game on September 24th.
This Saturday, June 8, EA will be holding their typical pre-E3 EA Play presentation. Which is where FIFA 20 will get its official unveiling. The game will be showcased alongside Madden NFL 20 and Star Wars Jedi: Fallen Order. In addition, there will be updates on Apex Legends, Battlefield and The Sims.
EA has announced the first game-play areas of importance for the next iteration of the game. Gabriel Zaro, Corey Andress and the FIFA Game-play Developer Team addressed the corrections they have made over the course of FIFA 19 and what they have planned for FIFA 20.
What EA Has Said About The Release
EA said top of the list is AI defending, with a larger emphasis and incentive placed on manual defending. As opposed to letting the computer defend for you. One of the ways EA plans to do this is by increasing the likelihood a manual tackle will propel the ball to a teammate. Automatic defending will see its overall efficacy reduced and reaction times slowed.
Shooting is also being revamped, with attackers given greater accuracy during easy shooting scenarios. Such as being clean through against the keeper. Goalkeepers’ reaction times will be reduced in these situations to resolve the sometimes superhuman reactions players complained of. Additionally, the timing window for green timed shots is being reduced to two frames for all shots, and they’ll also be “slightly less precise.”
EA did, however, reassure players that green timed shots will still be more accurate than non-timed shots.
“Lots of work is being done on making passing and shooting more realistic,” EA says, “especially when it comes to difficult strikes. Volleys will be more variable and less accurate, for example, 180° and first-time passes will result in slower/weaker balls. To compensate, easy situation passes will now be more accurate. Two new passing options will also be introduced: the driven pass-and-go (which will replace the current manual pass button combo) and the dinked pass, which will cease to be an automatic, contextual pass variant and instead be user-controlled only.”